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Youtube Channels - What's out there?

9/20/2016

 

Here's some helpful youtube channels to get you on your way!

I've compiled a list of some of the youtube channels that I have found to be very useful or that others have recommended to me. There is tons of great learning to be had and even if you think you know your stuff, I'm sure there are still a ton of new tips/tricks that will help you out. Take a look and feel free to share with your friends, or recommend more channels for me to add here! 
Thanks,
​- Jacob

Unreal Engine 4 Channels

Warren Marshall - https://www.youtube.com/channel/UC5dRrOarPI6ufGWsabG28FQ
Unreal Engine Channel - https://www.youtube.com/user/UnrealDevelopmentKit/playlists
Sam Jones - https://www.youtube.com/channel/UCJekoQFYfhHEjQbfvWf_E4g
DokipenTech - ​https://www.youtube.com/user/DokipenTechTutorials/videos
Playful Synapse - ​https://www.youtube.com/channel/UCmU2AlFc9vO6xnw1DYvNM0Q/videos

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Understanding Basic Aesthetics in Photography

8/15/2016

 

or "Better Aesthetics in Environment Creation and Renders"

I recently came across an article that I think will be very beneficial for those of you setting up your Environment renders and even for general art theory when creating your pieces. This article may be talking about photography, but the great thing about being environment artists, is that we can setup our scene and composition exactly how we want. So we are creating every picture we take. These tips help to set up the ground work for creating any beautiful 3D scene that we work on. Try to use some of these ideas and rules to apply them as you are placing assets, or even when you're creating textures. And start thinking about where you want your cameras for your renders, so that you can better apply these tips from the get go! There are some really helpful tools and basics! Enjoy :)
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​http://petapixel.com/2016/08/08/understanding-basic-aesthetics-photography/
Credit to Sebastian Jacobitz for the article
Checkout his website here! - 
https://streetbounty.com/
Thanks for reading and happy rule of 3rds day! haha
- Jacob
3 Comments
 

New Textures, Photogrammetry, & Reference   Coming Soon!

7/30/2016

 
Hi everyone,
I have been off gathering tons of textures, references, and even photogrammetry sets. Here are just a few samples of what's to come, but the final library will consist of many more types of surfaces and photogrammetry grabs. From nature, to metal, to military, buildings, you name it! I'd like to share it with all of you :)

          So I will be offering these for very cheap when I finish them up in hopes that it will be of some use to you. As well as putting together some simple photogrammetry and tiling texture tutorials to show you all how to better use these images once they are available. Please be on the look-out for more updates and when these will be released in the coming months. Definitely checkout my facebook and gumroad for more updates as well!

www.gumroad.com/purepolygons

WWW.FACEBOOK.COM/PUREPOLYGONS

3 Comments
 

25 Tips for the Unreal Engine

7/8/2016

 
Learn some of the best tips and tricks for lighting, texturing and rendering in Unreal Engine 4.
- by Alex Dracott
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Original Creative Bloq Article can be found Here
Since public release in 2014, Unreal 4 has set and raised the bar for third party engines. It's now free 
to use and there's no better time to get creating on your own.

Built from the ground up, Epic's newest engine is capable of producing truly incredible 3D art visuals. Its deferred rendering, custom materials and advanced lighting techniques are perfect for pushing the engine – and your art – to the next level.

I've worked professionally in Unreal 4 since its public release and have discovered some fantastic techniques for creating and presenting high-quality art in-engine. Here I share some of my personal tips and tricks I use on a day-to-day basis to help you light, texture, and render your own beautiful scenes within Unreal 4.

In this 3D World's online Vault you can find video tutorials as well as models and textures to get started in Unreal 4 today!

​01. Importing textures into Unreal 4

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​You can import textures via the Import button in the Content Browser. Unreal 4 supports a large variety of texture formats, from .tgas and .pngs to .psds and .jpgs. One important tip is to make sure normal maps are compressed as TC Normalmap to prevent visual errors in engine. Also be aware that if your texture dimensions do not follow the power of two, they won't stream or have mipmaps.

​02. Save memory: Channel-pack textures


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Forest Snow Ground Tutorial - Substance and Unreal

6/27/2016

 

New Tutorial is finally out everyone!

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Download Link Here: More images and video
https://www.artstation.com/artwork/o6E2q

I have also created a simple breakdown for the scene, sharing some of the workflow and process if you don't have a chance to pickup the tutorial. Of course for the full experience the tutorial is highly recommended and well worth it!

Direct Download Link:
http://www.gumroad.com/purepolygons

Here is the breakdown, more images and youtube video....

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Game Art, Design, and Workflow Tricks

6/17/2016

 
https://simonschreibt.de/

Simon Schriebt, has a great blog, which he continually updates with workflow techniques and discoveries from modern day games. There are all kinds of in depth analysis of next gen workflows or in game artwork that is picked apart and made into breakdowns.
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"It seems that these are “just” projected textures and not “real” shadows.
I hope you like these little tricks as I much as I do. If not, take the assignment and show us how you would go for it. :) Have a nice day!"
​- Simon Schreibt
Definitely check it out if you're interested!
https://simonschreibt.de/
Enjoy,
​- Jacob Norris
1 Comment
 

Substance Designer Tutorial - With Josh Lynch

6/3/2016

 
Fundamental Concepts With Substance Designer - by Josh Lynch
Artist Josh Lynch, whom I'm sure many of you have seen his amazing Substance Designer Textures, one of which I have shared here above, has created his first video tutorial! Sharing tons of awesome tips and tricks on how he makes the amazing works that he does inside of Substance :) Definitely check it out, it's a must see for environment artists and texture artists alike!
Gumroad Tutorial Link
Continue Reading...

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Environment Art Reference Images - Rebecca Bathory

5/30/2016

 

Photographer - Rebecca Bathory

If you are ever in need of some beautiful architectural reference, abandoned building, overgrown houses, old furniture, torn plaster walls, you name it! Photographer Rebecca Bathory has taken hundreds of pictures of exactly that. It's great for your texturing and modeling needs :)

​Take a look from some of the samples I have included below and feel free to view her original facebook post as well. Enjoy!

Original Facebook post Link

1 Comment
 

Uncharted 4 Environments - With Jacob Norris

5/24/2016

 
I recently had the opportunity to do a live session with CGSociety! Where I talked with Manny Fagelus about the process of an Environment Artist and answering some questions from people like yourself :) If you didn't get a chance to check it out before, please feel free to take a look! We cover a ton of stuff in the video.
  • Environment Workflow
  • What tools should be in your arsenal?
  • The importance of teamwork
  • How do lighting and FX play into environment creation
  • General rules of thumb for texture creation, poly counts, texture resolution and more
  • Scene planning and step by step process to completion
  • Who's that little grey dude?
  • And much much more information!
​Enjoy!

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Tutorial - Zbrush Tiling Textures

5/9/2016

 
          Creating Tiling Textures is a necessary and crucial skill to have when it comes to creating Artwork for Games. Whether you are making stitch seams on a character, texturing a brick wall, or creating a Forest Ground, tiling textures play an incredibly important part in the process. One tool to create those tiling textures in is the incredibly popular Zbrush 3D Modeling/Sculpting Program.
          Most of you have heard of Zbrush and some of you have used Zbrush. For those of you that are either new to zbrush or have not heard of it at all, here are some quick start videos to help you learn how to begin the process of creating tiling textures within the program. Once you have a stronger footing with the program, feel free to get into the more advanced course that I have here on my website where we create a Forest Ground Tiling Texture from start to finish.

Forest Ground - Tiling Texture Tutorial - Product Page


In the meantime, here is the getting started guide to creating tiling textures in ZBrush :)

Tutorial - Zbrush Tiling Textures Part 1 - Gathering Reference

Please continue reading for the other 4 parts of the series...

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