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Game Art, Design, and Workflow Tricks

6/17/2016

 
https://simonschreibt.de/

Simon Schriebt, has a great blog, which he continually updates with workflow techniques and discoveries from modern day games. There are all kinds of in depth analysis of next gen workflows or in game artwork that is picked apart and made into breakdowns.
Picture
"It seems that these are “just” projected textures and not “real” shadows.
I hope you like these little tricks as I much as I do. If not, take the assignment and show us how you would go for it. :) Have a nice day!"
​- Simon Schreibt
Definitely check it out if you're interested!
https://simonschreibt.de/
Enjoy,
​- Jacob Norris
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